const fs = require('fs'); const buffer = fs.readFileSync('./apps/web/public/models/realistic-host.glb'); const chunkLength = buffer.readUInt32LE(12); const jsonChunk = buffer.toString('utf8', 20, 20 + chunkLength); const json = JSON.parse(jsonChunk); if (json.meshes) { console.log('Meshes:', json.meshes.map(m => m.name)); } if (json.nodes) { console.log('Mesh Nodes:', json.nodes.filter(n => n.mesh !== undefined).map(n => n.name)); }