feat(api): #7 Playbook 萃取功能 (Phase 7.1-7.4)

實作內容:
- models/playbook.py: Playbook 資料模型 + Request/Response
- repositories/playbook_repository.py: Redis 雙層儲存
- repositories/interfaces.py: IPlaybookRepository Protocol
- services/playbook_service.py: 業務邏輯 (萃取/推薦/核准)
- api/v1/playbooks.py: REST API 端點

API 端點:
- POST /playbooks/extract/{incident_id} - 從成功案例萃取
- POST /playbooks/recommend - 症狀匹配推薦
- POST /playbooks/{id}/approve - 人工核准
- GET/PATCH/DELETE /playbooks/{id} - CRUD

遵循 leWOOOgo 積木化: Router → Service → Repository

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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2026-03-26 10:54:13 +08:00
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"""
Playbook Service - #7 Playbook 萃取
===================================
Playbook 業務邏輯層
Phase 7.3: Service 實作
建立時間: 2026-03-26 (台北時區)
建立者: Claude Code (#7 Playbook 萃取)
遵循 leWOOOgo 積木化原則:
- Service 層只依賴 Repository Interface
- 不直接存取 Redis/DB
- 封裝所有業務邏輯
"""
from datetime import UTC, datetime
from typing import Protocol
import structlog
from src.models.incident import Incident, IncidentStatus
from src.models.playbook import (
ActionType,
Playbook,
PlaybookRecommendation,
PlaybookSource,
PlaybookStatus,
RepairStep,
RiskLevel,
SymptomPattern,
)
from src.repositories.interfaces import IPlaybookRepository
from src.repositories.playbook_repository import get_playbook_repository
logger = structlog.get_logger(__name__)
class IPlaybookService(Protocol):
"""Playbook Service Interface"""
async def extract_from_incident(
self,
incident: Incident,
auto_approve: bool = False,
) -> Playbook | None:
"""從成功案例萃取 Playbook"""
...
async def get_recommendations(
self,
symptoms: SymptomPattern,
top_k: int = 3,
) -> list[PlaybookRecommendation]:
"""取得 Playbook 推薦"""
...
async def approve(
self,
playbook_id: str,
approved_by: str,
notes: str | None = None,
) -> Playbook | None:
"""核准 Playbook"""
...
async def record_execution(
self,
playbook_id: str,
success: bool,
) -> bool:
"""記錄 Playbook 執行結果"""
...
class PlaybookService:
"""
Playbook Service 實作
職責:
- 從 Incident 萃取 Playbook
- 提供 Playbook 推薦
- 管理 Playbook 生命週期
"""
def __init__(self, repository: IPlaybookRepository | None = None):
self._repository = repository or get_playbook_repository()
# === Core Operations ===
async def extract_from_incident(
self,
incident: Incident,
auto_approve: bool = False,
) -> Playbook | None:
"""
從成功案例萃取 Playbook
前置條件:
- Incident 狀態為 RESOLVED 或 CLOSED
- outcome.execution_success == True
- outcome.effectiveness_score >= 4
Args:
incident: 來源 Incident
auto_approve: 是否自動核准 (僅限高信心度)
Returns:
Playbook | None
"""
# 1. 驗證前置條件
if incident.status not in [IncidentStatus.RESOLVED, IncidentStatus.CLOSED]:
logger.warning(
"playbook_extract_invalid_status",
incident_id=incident.incident_id,
status=incident.status,
)
return None
if not incident.outcome or not incident.outcome.execution_success:
logger.warning(
"playbook_extract_no_successful_outcome",
incident_id=incident.incident_id,
)
return None
effectiveness = incident.outcome.effectiveness_score or 0
if effectiveness < 4:
logger.info(
"playbook_extract_low_effectiveness",
incident_id=incident.incident_id,
effectiveness=effectiveness,
)
return None
# 2. 萃取症狀模式
symptom_pattern = self._extract_symptom_pattern(incident)
# 3. 萃取修復步驟
repair_steps = self._extract_repair_steps(incident)
# 4. 計算信心度
confidence = self._calculate_confidence(incident, effectiveness)
# 5. 生成名稱和描述
name = self._generate_name(incident)
description = self._generate_description(incident)
# 6. 建立 Playbook
playbook = Playbook(
name=name,
description=description,
status=PlaybookStatus.APPROVED if auto_approve and confidence >= 0.9 else PlaybookStatus.DRAFT,
source=PlaybookSource.EXTRACTED,
symptom_pattern=symptom_pattern,
repair_steps=repair_steps,
source_incident_ids=[incident.incident_id],
ai_confidence=confidence,
tags=self._extract_tags(incident),
)
# 7. 儲存
playbook = await self._repository.create(playbook)
logger.info(
"playbook_extracted",
playbook_id=playbook.playbook_id,
incident_id=incident.incident_id,
confidence=confidence,
auto_approved=playbook.status == PlaybookStatus.APPROVED,
)
return playbook
async def get_recommendations(
self,
symptoms: SymptomPattern,
top_k: int = 3,
) -> list[PlaybookRecommendation]:
"""
取得 Playbook 推薦
策略:
1. 從 Repository 找相似症狀的 Playbook
2. 按 similarity_score * success_rate 排序
3. 返回 Top K 推薦
"""
# 查詢相似 Playbook
similar_playbooks = await self._repository.find_by_symptoms(
symptoms=symptoms,
top_k=top_k * 2, # 多取一些用於後續過濾
min_similarity=0.4,
)
if not similar_playbooks:
return []
# 建立推薦列表
recommendations: list[PlaybookRecommendation] = []
for playbook, similarity in similar_playbooks:
# 找出匹配的症狀
matched_symptoms = self._find_matched_symptoms(symptoms, playbook.symptom_pattern)
# 生成推薦原因
reason = self._generate_recommendation_reason(
playbook,
similarity,
matched_symptoms,
)
recommendations.append(
PlaybookRecommendation(
playbook=playbook,
similarity_score=similarity,
matched_symptoms=matched_symptoms,
reason=reason,
)
)
# 按綜合分數排序
recommendations.sort(
key=lambda r: r.similarity_score * (0.5 + 0.5 * r.playbook.success_rate),
reverse=True,
)
return recommendations[:top_k]
async def approve(
self,
playbook_id: str,
approved_by: str,
notes: str | None = None,
) -> Playbook | None:
"""核准 Playbook"""
playbook = await self._repository.get_by_id(playbook_id)
if not playbook:
return None
if playbook.status != PlaybookStatus.DRAFT:
logger.warning(
"playbook_approve_invalid_status",
playbook_id=playbook_id,
current_status=playbook.status,
)
return None
playbook.status = PlaybookStatus.APPROVED
playbook.approved_by = approved_by
playbook.approved_at = datetime.now(UTC)
if notes:
playbook.notes = notes
updated = await self._repository.update(playbook)
if updated:
logger.info(
"playbook_approved",
playbook_id=playbook_id,
approved_by=approved_by,
)
return updated
async def record_execution(
self,
playbook_id: str,
success: bool,
) -> bool:
"""記錄 Playbook 執行結果"""
return await self._repository.update_stats(playbook_id, success)
# === CRUD Proxies ===
async def get_by_id(self, playbook_id: str) -> Playbook | None:
"""取得 Playbook"""
return await self._repository.get_by_id(playbook_id)
async def list_playbooks(
self,
status: PlaybookStatus | None = None,
tags: list[str] | None = None,
limit: int = 20,
offset: int = 0,
) -> tuple[list[Playbook], int]:
"""列出 Playbooks"""
return await self._repository.list_playbooks(
status=status,
tags=tags,
limit=limit,
offset=offset,
)
async def update(self, playbook: Playbook) -> Playbook | None:
"""更新 Playbook"""
return await self._repository.update(playbook)
async def delete(self, playbook_id: str) -> bool:
"""刪除 Playbook (軟刪除)"""
return await self._repository.delete(playbook_id)
# === Private Helpers ===
def _extract_symptom_pattern(self, incident: Incident) -> SymptomPattern:
"""從 Incident 萃取症狀模式"""
alert_names = [s.alert_name for s in incident.signals] if incident.signals else []
keywords = []
# 從 annotations 提取關鍵字
for signal in incident.signals or []:
if signal.annotations:
for value in signal.annotations.values():
if isinstance(value, str) and len(value) < 50:
keywords.append(value)
return SymptomPattern(
alert_names=alert_names,
affected_services=incident.affected_services or [],
severity_range=[incident.severity.value] if incident.severity else ["P2"],
keywords=keywords[:10], # 最多 10 個關鍵字
)
def _extract_repair_steps(self, incident: Incident) -> list[RepairStep]:
"""從 Incident 萃取修復步驟"""
steps: list[RepairStep] = []
# 從 decision_chain 提取
if incident.decision_chain:
for i, step in enumerate(incident.decision_chain.steps, 1):
if step.executed_action:
steps.append(
RepairStep(
step_number=i,
action_type=ActionType.KUBECTL,
command=step.executed_action,
expected_result=step.result or None,
risk_level=RiskLevel.MEDIUM,
)
)
# 如果沒有從 decision_chain 取得,嘗試從 outcome 取得
if not steps and incident.outcome and incident.outcome.repair_action:
steps.append(
RepairStep(
step_number=1,
action_type=ActionType.KUBECTL,
command=incident.outcome.repair_action,
risk_level=RiskLevel.MEDIUM,
)
)
return steps
def _calculate_confidence(self, incident: Incident, effectiveness: int) -> float:
"""計算 AI 萃取信心度"""
base_score = 0.5
# effectiveness 貢獻 (4-5 → 0.2-0.4)
effectiveness_bonus = (effectiveness - 3) * 0.2
# 有 decision_chain 加分
if incident.decision_chain and incident.decision_chain.steps:
base_score += 0.1
# 有多個 signals 加分 (更多資料)
if incident.signals and len(incident.signals) >= 2:
base_score += 0.05
return min(base_score + effectiveness_bonus, 1.0)
def _generate_name(self, incident: Incident) -> str:
"""生成 Playbook 名稱"""
alert_name = incident.signals[0].alert_name if incident.signals else "Unknown"
services = incident.affected_services[:2] if incident.affected_services else []
service_str = "/".join(services) if services else "system"
return f"{alert_name} - {service_str} 修復劇本"
def _generate_description(self, incident: Incident) -> str:
"""生成 Playbook 描述"""
parts = []
if incident.signals:
parts.append(f"觸發告警: {incident.signals[0].alert_name}")
if incident.affected_services:
parts.append(f"影響服務: {', '.join(incident.affected_services)}")
if incident.outcome and incident.outcome.repair_action:
parts.append(f"修復動作: {incident.outcome.repair_action[:100]}")
return ". ".join(parts) if parts else "從成功案例自動萃取的修復劇本"
def _extract_tags(self, incident: Incident) -> list[str]:
"""萃取標籤"""
tags: set[str] = set()
# 從服務名稱提取
for service in incident.affected_services or []:
tags.add(service.lower())
# 從告警名稱提取類型
if incident.signals:
for signal in incident.signals:
if "cpu" in signal.alert_name.lower():
tags.add("cpu")
if "memory" in signal.alert_name.lower():
tags.add("memory")
if "pod" in signal.alert_name.lower():
tags.add("kubernetes")
if "network" in signal.alert_name.lower():
tags.add("network")
return list(tags)[:10]
def _find_matched_symptoms(
self,
query: SymptomPattern,
playbook_pattern: SymptomPattern,
) -> list[str]:
"""找出匹配的症狀"""
matched = []
# 匹配的告警
alert_matches = set(query.alert_names) & set(playbook_pattern.alert_names)
for alert in alert_matches:
matched.append(f"Alert: {alert}")
# 匹配的服務
service_matches = set(query.affected_services) & set(playbook_pattern.affected_services)
for service in service_matches:
matched.append(f"Service: {service}")
# 匹配的嚴重度
if set(query.severity_range) & set(playbook_pattern.severity_range):
matched.append(f"Severity: {query.severity_range[0]}")
return matched
def _generate_recommendation_reason(
self,
playbook: Playbook,
similarity: float,
matched_symptoms: list[str],
) -> str:
"""生成推薦原因"""
parts = []
parts.append(f"相似度 {similarity:.0%}")
if playbook.success_rate > 0:
parts.append(f"成功率 {playbook.success_rate:.0%}")
if playbook.total_executions > 0:
parts.append(f"已執行 {playbook.total_executions}")
if matched_symptoms:
parts.append(f"匹配: {', '.join(matched_symptoms[:3])}")
return ". ".join(parts)
# =============================================================================
# Singleton
# =============================================================================
_service: PlaybookService | None = None
def get_playbook_service() -> IPlaybookService:
"""取得 PlaybookService 單例"""
global _service
if _service is None:
_service = PlaybookService()
return _service